Vania Early Tech-Demo
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Devlog
- March 04, 2025 by drowsygames#new, #combat-system, #metroidvania, #melee, #fast, #arcade, #indie, #indie-devI now "updated" the version. I threw assets away because I want to learn my own style of pixel-art, rather than picking someone else's work. Accordingly it looks way worse, but I was able to implement... Continue reading
- March 04, 2025 by drowsygames#combat, #combat system, #metroidvania, #metroidvania combat systemSo today I finished working on player movement and simple enemy AI. Its not perfect yet but for debugging and testing purposes its enough for me. I now wanted to start implementing my first ever comba... Continue reading
- March 01, 2025 by drowsygames#update, #prototype, #metroidvana, #2d, #platformerAs I was thinking about the current demo, I thought it would be a good idea to create a prototype along. This way its easier for me to play-test and debug. I will build upon my already done work, with... Continue reading